May 19, 2020 Security Craft adds exactly what the name suggests! Lasers, retina scanners, keypads, unbreakable doors and more. Lasers, retina scanners, keypads, unbreakable doors and more. Good with fashion such as Smart Moving, Secret Rooms and fashionable versions of Wall Jump. Craft provides the following built-in security measures: Craft and Yii use PDO for all database queries, and all dynamic values are parameterized, helping prevent SQL injection attacks. Craft validates sensitive cookie data using a private key to ensure request cookies have not been tampered with. SecurityCraft is a mod by Geforce that adds security type items into Minecraft. It is compatible with Java Edition 1.14 and other versions of Minecraft. Fix: 1.14.4 Mod is not compatible with Forge 28.0.45+ Related Projects Optional Dependency. The One Probe by mcjty.
Jul 28, 2018 This page is about SecurityCraft's Modules. For other uses, see Module. Modules are items in SecurityCraft that are used to modify the behavior of other SecurityCraft blocks. Players can insert a Module into a block by right-clicking on the block with a Universal Block Modifier, but only if they are the Owner of the block.
[1.12.2] SecurityCraft v1.8.17.jar
Changelog
- New: The Universal Block Reinforcer can now 'unreinforce' blocks. Place items in the top slot to reinforce them, use the bottom slot instead for 'unreinforcing' them
- New: The Retinal Scanner now renders its owner's face (Thanks LorenaGdL!)
- New: The Username Logger now displays the UUID of logged players and the time they were logged at to its owner. Click an entry to copy the UUID
- New: Fire on Reinforced Netherrack now doesn't get removed
- New: The Mine-/Sentry Remote Access Tool GUI now shows explanatory tooltips when hovering over buttons
- New: The Mine-/Sentry Remote Access Tool now show whether a mine/sentry the player is looking at is bound to them on the hotbar (just like the Camera Monitor)
- New: Spanish translation (Thanks Ryo567!)
- New: Configuration option to account for invisibility (Sentries, Inventory Scanners, Lasers, etc. won't detect entities if they're invisible, config option is off by default)
- Change: The Username Logger now displays logged users in a scrollable list
- Change: The floor of Block Pockets is now solid (reactivate Block Pockets to fix this for already existing ones)
- Change: Textboxes when setting up/inserting/changing passwords are now automatically focused
- Change: Laser Blocks now create connections more easily
- Change: The SC Manual now displays pages alphabetically
- Change: You can now use boats in fake water
- Fix: Lasers don't get removed correctly (Thanks Redstone_Dubstep!)
- Fix: Motion Activated Light activates when a player is mounted to a camera in its range
- Fix: Being in fake lava creates a hurting sound
- Fix: Entities keep burning when exiting fake lava
- Fix: Some mines drop when exploding
- Fix: Camera overlay is incorrect when only night vision is activated
- Fix: Track Mines cannot be defused/armed with Wire Cutters/Flint and Steel
- Fix: Electrified Iron Fence Gates cannot be opened by reinforced pressure plates
- Fix: Feedback message is missing when changing the owner of a Sentry
- Fix: It's possible to reinforce more items than the universal block reinforcer has durability for
- Fix: Codebreaker loses damage even when rightclicking blocks that are not password-protected
- Fix: Reinforced (Stained) Glass sides are visible through the same type of Reinforced (Stained) Glass
- Fix: Reinforced (Stained) Glass throws a shadow
- Fix: Dropped items get destroyed in fake water
- Fix: Camera does not render in third person view when being mounted to one
- Fix: It's possible to remove or otherwise interact with a camera when being mounted to it
- Fix: Username Logger can log the same player twice at the same time
- Fix: Block mines don't have the same hardness as their vanilla counterpart
- Fix: HWYLA doesn't show information of disguised blocks correctly
- Fix: Password-protected Chests cannot be opened when a half-slab or similar is placed above them
- Fix: Mine-/Sentry Remote Access Tools lose their mines/sentries when rightclicking the tool out of range
- Fix: The One Probe doesn't show fake liquids correctly
- Fix: Some (universal) tools can identify disguised blocks and block mines
- Fix: Fake water doesn't change its tint depending on the biome
- Fix: Cyclic's Sack of Holding can pick up blocks that are owned by different players
- Fix: Keycard Reader does not send an error message when using an incorrect keycard with 'equal to or higher than' mode
- Potential Fix: ConcurrentModificationException when saving a linkable tile entity
Laser Block | |
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Mod | SecurityCraft |
Type | Solid block |
The Laser Block is a block added by SecurityCraft. Multiple Laser Blocks used together will create laser 'tripwires', which can be used to emit Redstone signals whenever an entity walks through it.
Recipe
Usage
For a Laser Block to function, at least two of them are required. Place a Laser Block down then place another Laser Block orthogonally to the first within a five-block range. A laser will form between them when set up correctly. Additional Laser Blocks can be connected to the first two in any direction, horizontally or vertically. When a player or mob crosses through one of the lasers, the two Laser Blocks that are connected to it will emit a redstone signal for three seconds.
Modules
The Laser Block can accept two different Modules:
Harming Module: Adding this module will cause any lasers emitted from the Laser Block to damage entities that step through the beam.
Whitelist Module: Adding this module to the Laser Block will suppress a redstone signal when players listed in the module cross the beam.
SecurityCraft | Minecraft Mods Wiki | Fandom
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